
Exploring and building learning situations with ICT using the Scratch programming language
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Course objectives
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School
ESE - Escola Superior de Educação
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Study mode
presencial_hor_misto
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Learning objectives and skills to be developed
"Throughout the course, participants are expected to:
- Know Scratch - general operating principles.
- Master the use of the Scratch tool as a programming environment to develop projects with animated sprites, sounds and variables.
- Use the commands and control structures of the Scratch language appropriately.
- Recognise the educational potential of Scratch.
- Design learning situations of a curricular nature for their area or of a transversal nature, in connection with other areas." -
Career opportunities
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Course coordinator
João Vítor Torres
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Recognition of prior learning
Supervised, onsite with identity verification
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Admission and entry requirements
The training is aimed at kindergarten teachers and primary and secondary school teachers from schools in the Setúbal region, as well as teachers and technicians from the Setúbal Library Network.
The information provided does not replace consultation of the Directorate-General for Higher Education (DGES) website and/or the application page.
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Qualification requirements
Level 6
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Legal framework and accreditation
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Course details
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Select Academic Year:
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Course Type
Curso Breve conferente Microcredencial
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Awarded Qualification
Curso Breve conferente Microcredencial
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Duration
27 Hours
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ECTS Credits
1.0
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Submit application
Application