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Exploring and building learning situations with ICT using the Scratch programming language

    Course details

  • Course objectives

    -

  • School

    ESE - Escola Superior de Educação

  • Study mode

    presencial_hor_misto

  • Learning objectives and skills to be developed

    "Throughout the course, participants are expected to:
    - Know Scratch - general operating principles.
    - Master the use of the Scratch tool as a programming environment to develop projects with animated sprites, sounds and variables.
    - Use the commands and control structures of the Scratch language appropriately.
    - Recognise the educational potential of Scratch.
    - Design learning situations of a curricular nature for their area or of a transversal nature, in connection with other areas."

  • Career opportunities

    -

  • Course coordinator

    João Vítor Torres

  • Recognition of prior learning

    Supervised, onsite with identity verification

  • Admission and entry requirements

    The training is aimed at kindergarten teachers and primary and secondary school teachers from schools in the Setúbal region, as well as teachers and technicians from the Setúbal Library Network.


    The information provided does not replace consultation of the Directorate-General for Higher Education (DGES) website and/or the application page.

  • Qualification requirements

    Level 6

  • Legal framework and accreditation

    -

  • Select Academic Year:

  • Course Type

    Curso Breve conferente Microcredencial

  • Awarded Qualification

    Curso Breve conferente Microcredencial

  • Duration

    27 Hours

  • ECTS Credits

    1.0

  • Submit application

    Application
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